19:4819:48, 18 April 2024diffhist−160
Sokoban
Remove the niche 'Fibo' levels but keep the reference as example to puzzles with unusually lengthy solutions.
19:1119:11, 18 April 2024diffhist+130
Sokoban
Make more understandable for a general audience, also clarify that for Sokoban the branching factor is calculated from the legal pushes and not legal moves.
15:5815:58, 14 April 2024diffhist+140
Sokoban
Revised the statement for clarity and objectivity, avoiding subjective and ambiguous terms like 'more complex.'.
18:4018:40, 7 April 2024diffhist+17
Sokoban
Clarified distinction between core difficulty and a special puzzle type. Indefinite extension is a unique challenge or niche within Sokoban, existing independently of core difficulty factors.
08:1908:19, 7 April 2024diffhist+1
Sokoban
The main point is that even the best solvers struggle with complex levels. The specific number (90) might not be crucial for understanding this point.
06:1406:14, 7 April 2024diffhist+9
Sokoban
Brian suggetion: Even in Rolling Stone, IDA* itself was not good at solving puzzles, and newer programs don't have to rely on IDA* because much more memory is available today.