In 2013, Swenson,
David Axe, and another journalist, snuck into northern Syria through
Reyhanlı,
Turkey to report on the
Syrian Civil War. Afterward, Swenson called the conflict an, "all-consuming, merciless and heart-eating machine of war."[2]
In 2014, Swenson created
1000 Days of Syria, an
electronic literaturenewsgame based on his journalism work in Syria and the rest of the
Levant. He said he was inspired to make the game after he found that Syria was some way down on the popular news agenda. "I heard that nine times as many people clicked on links to do with Miley Cyrus than the war," he told The Guardian. "When you consider what would have been more impactful, I think going to war has far greater consequence than a salacious performance by a pop star." In general, the game was received positively by critics and was an official selection at both the 2014 Indie Prize Showcase and the 2014 Meaningful Play Conference.[4][5][6][7][8][9]
Mitch Swenson & Paris Ionescu (2012). I Will Probably Sleep Through Your Internet Party. Pas de Terre Press.
ISBN9780615743585
Mitch Swenson (2016). The Tracking of a Russian Spy & Other True Stories of Sex and Seclusion. Thought Catalog Books.
ISBN9780692687543
Mitch Swenson &
Louis Heilbronn (2017). The Missing: Volumes I-III. Wildebeest Books.[13]
References
^Parkin, Simon (June 13, 2017). "Chapter 7: Empathy". Death By Video Game: DANGER, PLEASURE, AND OBSESSION ON THE VIRTUAL FRONTLINE. Penguin Random House. pp. 147–149.
ISBN9781612196206.