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Yoshiaki Itou
伊藤 良明
Born1967
NationalityJapanese
Occupation(s)Animator, character designer
Years active1987–present
Employer Shaft (1987–present)
Known for Kino's Journey: Country of Illness -For You-
Gakuen Alice
Hidamari Sketch

Yoshiaki Itou ( Japanese: 伊藤良明, Hepburn: Itō Yoshiaki) is a Japanese animator and character designer best known for designing the characters to Hidamari Sketch (2007–2013).

Career

Itou joined Shaft in 1987 as an in-between animator, and by 1989 he was promoted to key animator. In 1995, the studio produced its first original televised work, Juuni Senshi Bakuretsu Eto Ranger, which featured Itou's promotion to animation director. Shaft received numerous outsourcing jobs throughout the 90s of varying genres and styles, some of which had cute characters and comedy-oriented stories, and others which were more serious and had less-than-cute characters. Itou was particularly involved with the mecha series Dual! Parallel Trouble Adventure (1998), which may have led to his other mecha work on Dai-Guard (1999) and Sakura Wars (2000), in which he was also given the responsibility of mecha animation director (メカ作監) for a few episodes alongside general key animation and animation direction roles. Itou's first role as a character designer wasn't in-house on a Shaft work, but rather at Group TAC to whom he was lent to. [1] Shaft had developed a relationship with Atsuhiro Iwakami, at the time a producer from SME Visual Works (now called Aniplex) after Shaft was outsourced to for a few episodes of Android Kikaider: The Animation (2001); and Group TAC, needing a character designer for Gakuen Alice (2004), received Itou's help as both character designer and chief animation director due to Iwakami's connection to Shaft. [1]

Three years later, Itou took on the job of character designer for both Hidamari Sketch and a short film adaptation of Kino's Journey, [2] [3] the former of which began a long-running franchise of anime. Although he had worked on Shaft's titles with director Akiyuki Shinbo (who began a long-standing collaboration with the studio in 2004) prior to Hidamari Sketch, the series was Itou's first time directly working with Shinbo; and having seen Shinbo's prior works, such as Le Portrait de Petit Cossette (2004), Itou was initially nervous. [4] Both Shinbo and Ume Aoki, the creator of the Hidamari Sketch manga, thought that he seemed "delicate." [4] Ironically, despite Itou's prior abilities as a mecha animator, he likes cute and warm works, so he felt instantly attracted to Aoki's drawings in the manga. [5] He had trouble with designing and drawing the characters, but was able to succeed with Aoki directly helping with the key elements of her drawings. [5] Aoki stated that she was relieved for the anime seeing that Itou understood the characters–not just in the style of the drawings themselves, but also in the way that he poses the characters–and said that his drawings were cute. [5] Although Itou also had the role of "chief animation director", he mentioned that he didn't touch the drawings for the second episode of the first season due to the quality of animation director Hideyuki Morioka's drawings. [6] Until 2013, when the anime series ended, Itou continued to design the characters for and act as chief animation director for Hidamari Sketch (and even storyboarded an episode), occasionally helping out as a chief animation director on other series like Natsu no Arashi (2009). [7]

Around 2015, Itou was given the offer by Mitsutoshi Kubota, Shaft's president, to act as a meal designer (メシデザイン) and meal animation director (メシ作監) [a] for Gourmet Girl Graffiti. [8] Itou was given the opportunity since he worked a lot with food-related scenes in the anime he worked on, saying that cooking scenes in TV anime ended up getting passed to him in many cases. [8] Since Gourmet Girl Graffiti is mainly focused on cooking, such a role unifying all of the animators' works into a cohesive approach as far as drawings and even color was necessary. [8] Attaining a visual style proved to be somewhat difficult, as Shinbo's only advice when presented with a design was that it "wasn't quite there yet." [8] He worked closely with the color designer, Yasuko Watanabe, and the director of photography, Takayuki Aizu, to achieve what became the result used in the anime itself. [8] Itou himself was in charge of the design and drawings of the food–and he'd also choose which colors to keep and leave out, as well as things like the brightness–and Watanabe would color them per her tastes, and the compositors (Aizu) would then add textures and give more input. [8] Itou ended up focusing on the series' odd episodes and splitting the "meal animation director" role with Hirotoshi Arai, who took on the even episodes. [8] Another aspect of the animation front for the series was using a lot of layers for the food to show depth and, generally, to make it look as good as possible; [8] however, such a method isn't particularly workable under most TV schedules, especially on series where the food isn't a focus, so on a scene Itou was responsible for on March Comes In like a Lion (2016), he made sure that the staff only used two or three layers for the food drawings to reduce the time stress on the production staff's plate. [9]

Works

This is an incomplete list.

Teleivison series

  Highlights character design and chief animation direction roles.
  Highlights other main animation staff member roles.

Year Title Director(s) Studio Roles Ref(s)
2003 Popotan Shinichiro Kimura Shaft Chief animation director (#6, 9)
2004–2005 Gakuen Alice Takahiro Omori Group TAC Character designer
Chief animation director
[1]
2007 Hidamari Sketch Akiyuki Shinbo
Ryouki Kamitsubo
Shaft Character designer
Chief animation director
[3]
Sayonara, Zetsubou-Sensei Akiyuki Shinbo Shaft Chief animation director
2008 Hidamari Sketch x 365 Akiyuki Shinbo Shaft Character designer
Chief animation director
[10]
2009 Natsu no Arashi! Akiyuki Shinbo
Shin Oonuma
Shaft Chief animation director [7]
2010 Hidamari Sketch x Hoshimittsu Akiyuki Shinbo
Kenichi Ishikura
Shaft Character designer
Chief animation director
[11]
2011 Hidamari Sketch x SP Akiyuki Shinbo Shaft Character designer
Chief animation director
Storyboard artist (#1)
2012 Hidamari Sketch x Honeycomb Akiyuki Shinbo
Yuki Yase
Shaft Character designer
Chief animation director
[12]
2015 Gourmet Girl Graffiti Akiyuki Shinbo
Naoyuki Tatsuwa
Shaft Meal designer
Meal animation director (#1, 3, 5, 7, 9, 11)
[8]
2020 Magia Record: Puella Magi Madoka Magica Side Story Doroinu
Various
Shaft Main animator [13]
2021 Magia Record: Puella Magi Madoka Magica Side Story 2nd Season -The Eve of Awakening- Doroinu
Yukihiro Miyamoto
Shaft Chief animation director [14]
2022 RWBY: Ice Queendom Toshimasa Suzuki
Kenjirou Okada
Shaft Chief animation director [15]

OVAs/ONAs

Year Title Director(s) Studio Roles Ref(s)
2002 Arcade Gamer Fubuki Yuuji Mutou Shaft Chief animation direction assistance (#2)
2011 Katteni Kaizō Akiyuki Shinbo
Naoyuki Tatsuwa
Shaft Chief animation direction assistance (#4)
2013 Hidamari Sketch: Sae & Hiro's Graduation Arc Akiyuki Shinbo
Yuki Yase
Shaft Character designer
Chief animation director

Films

Year Title Director(s) Studio Roles Ref(s)
2007 Kino's Journey: Country of Illness -For You- Ryūtarō Nakamura Shaft Character designer
Chief animation director
Animation director
[2]

Notes

  1. ^ Otaquest translates the role as "Cuisine Coordinator", but "meal animation director" is a more accurate translation unless Itou is referring to the credit with a different name.

Works cited

  • Shinbo, Akiyuki (2012). 新房語 [Shinbogatari] (in Japanese). Ichijinsha. ISBN  978-4758012591.

References

  1. ^ a b c Shinbo 2012, p. 247.
  2. ^ a b 劇場版 キノの旅 the Beautiful World 病気の国 -For You- [Kino's Journey The Beautiful World: Country of Illness -For You-]. Shaft (in Japanese). Retrieved March 8, 2023.
  3. ^ a b Shinbo 2012, p. 86.
  4. ^ a b Shinbo 2012, p. 87.
  5. ^ a b c Shinbo 2012, p. 89.
  6. ^ Shinbo 2012, p. 92.
  7. ^ a b 夏のあらし! [Natsu no Arashi!]. Shaft (in Japanese). Retrieved March 8, 2023.
  8. ^ a b c d e f g h i "The Art Of Animating "Delicious": Interview With Yoshiaki Ito Pt. 1". Otaquest. October 10, 2019. Retrieved March 8, 2023.
  9. ^ "The Art of Animating "Delicious": Interview With Yoshiaki Ito Pt. 2". Otaquest. October 25, 2019. Retrieved March 8, 2023.
  10. ^ ひだまりスケッチ×365 [Hidamari Sketch x 365]. Shaft (in Japanese). Retrieved March 8, 2023.
  11. ^ ひだまりスケッチ×☆☆☆ [Hidamari Sketch x Hoshimittsu]. Shaft (in Japanese). Retrieved March 8, 2023.
  12. ^ ひだまりスケッチ×ハニカム [Hidamari Sketch x Honeycomb]. Shaft (in Japanese). Retrieved March 8, 2023.
  13. ^ Loo, Egan (September 8, 2019). "Magia Record: Puella Magi Madoka Magica Side Story Anime's 1st Promo Reveals January Delay, More Cast & Staff, Song Artists". Anime News Network. Retrieved March 8, 2023.
  14. ^ マギアレコード 魔法少女まどか☆マギカ外伝 2nd SEASON -覚醒前夜- [Magia Record: Puella Magi Madoka Magica 2nd Season -The Eve of Awakening-]. Shaft (in Japanese). Retrieved March 8, 2023.
  15. ^ Pineda, Rafael Antonio (March 24, 2022). "Shaft Animates New RWBY TV Anime RWBY: Ice Queendom". Anime News Network. Retrieved March 7, 2023.

External links