Written, created, and built by Jake Orlowitz (
User:Ocaasi)
Graphic design genius from the uber-talented Heather Walls (
User:Heatherawalls)
Expert curation and guidance at every step from the capable hands of Siko Bouterse (
User:Seeeko)
Guided Tours development and support from tech-guru Matthew Flaschen (
User:Superm401)
Thoughtful, careful, and creative research methods from Jonathan Morgan (
User:Jtmorgan)
Special gratitude goes out to the folks who consulted and assisted along the way
Anya Shyrakova (Anyashy) for giving identity and purpose to badge design;
Aaron Halfaker for his comprehensive and cunning data analysis;
Chris Maloney (Klortho) for hosting the text version of the script on his website;
Sonia and
Dcoetzee for their work on the early versions of the script and prototype;
Martijn for showing me the ropes of javascript;
Steven Walling for sharing insights from the E3 team;
Nischay Nahata (Nischayn22) for quickly and slickly coding the interactive elements of the game; Mohit Garg of
MindTickle and Nathan Solomon of
Philadelphia Game Lab for their wisdom on learning and game dynamics;
Gsummit for giving huge non-profit discounts at their conference; and
Bunchball,
Badgeville, and
Big Door for generously entertaining my questions about gamification; and, Jeff Pickhardt for creating the
Guider-JS that library we forked GuidedTours from.