The result was merge to Flocking (behavior) . – Juliancolton | Talk 00:07, 20 August 2009 (UTC) reply
An odd entry that presents an old computer-simulation project as an established fact about biology. The relevant reference here is "Boids", a page on a 1986 computer simulation of flocking behaviour. It uses three principles (Separation, Alignment and Cohesion) that together produce a flock-like behaviour. But this was a computer graphics project; nowhere is the claim made that animal flocking behaviour is based on exactly these three principles. (This is not to suggest that simulation work is without value; it simply does not seem to have been the goal in this case. This was largely graphics research, from someone who went on to do graphics research work for Sony.)
This entry could be either a more general article about simulations (using more sources), otherwise delete or redirect somewhere, perhaps Flocking (behavior). Hairhorn ( talk) 05:37, 12 August 2009 (UTC) reply