Transference | |
---|---|
Developer(s) | |
Publisher(s) | Ubisoft |
Director(s) | Benoit Richer |
Producer(s) | Kevin Racapé |
Designer(s) | Julien Dastous |
Programmer(s) | Thomas Tu |
Artist(s) | Christian Bedard |
Writer(s) | Kyle McCullough Daniel Noah |
Composer(s) | Kreng |
Platform(s) | |
Release |
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Genre(s) | Adventure |
Mode(s) | Single-player |
Transference is a psychological thriller adventure video game developed by SpectreVision and Ubisoft Montreal and published by Ubisoft for Microsoft Windows, PlayStation 4, Xbox One. It was released on September 18, 2018. [1] [2] [3]
Transference is about a family struggling with some serious issues. It is set inside a corrupted simulation made by a brilliant but "troubled" scientist named Raymond ( Macon Blair). From the perspective of different family members, the simulation is constructed from the "brain data" of Raymond, his wife Katherine ( Lindsay Burdge), and their young son Benjamin ( Tyler Crumley), as they move through their home, discover their secrets and collect the evidence that they need to repair their lives. [4] [5] [6]
While the game received positive reviews, both Charlie Hall writing for Polygon [7] and Alessandro Barbosa writing for GameSpot [8] noted that the game's themes, centered around domestic violence, made for a disturbing, uncomfortable experience. They also both criticised the bleak, unsatisfying ending. [7] [8]
Transference was nominated for "Best VR Game" at the Golden Joystick Awards, [9] and for " Immersive Reality Game of the Year" at the 22nd Annual D.I.C.E. Awards. [10]