A spiritual successor (sometimes called a spiritual sequel) is a product or fictional work that is similar to, or directly inspired by, another previous work, but (unlike a traditional
prequel or
sequel) does not explicitly continue the
product line or
media franchise of its predecessor, and is thus only a successor "in spirit".[1][2] Spiritual successors often have similar themes and styles to their preceding material, but are generally a distinct
intellectual property.[3]
In fiction, the term generally refers to a work by a creator that shares similarities to one of their earlier works, but is set in a different
continuity, and features distinct characters and settings. Such works may arise when
licensing issues prevent a creator from releasing a direct sequel using the same copyrighted characters and names as the original.
The term is also used more broadly to describe a
pastiche work that intentionally evokes similarities to pay homage to other influential works, but is also distinct enough to avoid
copyright infringement.[4]
In literature
Arthur Conan Doyle's
Sherlock Holmes stories, published between 1887 and 1927, drew a large number of
pastiches from other authors as early as the 1900s to capture the same mystery and spirit as Doyle's writings. Subsequently, Doyle and his publishers, and since then Doyle's estate, had aggressive enforced copyright on the Holmes character, often requiring authors that were publishing stories to change any use of Holmes' name to something else. The name "Herlock Sholmes" became one of the more common variations on this, notably in
Maurice Leblanc's Arsène Lupin versus Herlock Sholmes, with the Sholmes character having a personality similar, but not quite exactly like Holmes to further distance potential copyright issues.[5]
In and around the 1950s, the character
Solar Pons, a pastiche of Holmes, appeared in several books not authorized by the estate of Conan Doyle. These copyright issues have continued into contemporary times: in the case Klinger v. Conan Doyle Estate, Ltd. (2014), it was determined that due to copyright laws, the characters of Holmes and Watson remained under copyright until 2023, making spiritual successors using these characters by name violations of the Doyle estate's copyright.[6]
In films and television
In films and television shows, spiritual successor often describes similar works by the same creator, or starring the same cast. For example, the show Parks and Recreation is a spiritual successor to The Office.[citation needed] Both are workplace
mockumentaries developed by
Greg Daniels, featuring satirical humor, and characters being filmed by an in-universe documentary film crew.
The film 10 Cloverfield Lane was not originally scripted with any connection to Cloverfield. When the film was acquired by
Bad Robot, producer
J. J. Abrams recognized a common element of a giant monster attack between the two films, and chose to market 10 Cloverfield Lane as a spiritual successor to Cloverfield to help bring interest to the newer film, which allowed him to establish a franchise he could build upon in the future.[7]
Spiritual successors are common in Indian film industries, particularly Bollywood, where films marketed as sequels do not share continuity with their predecessors.[8]
Spiritual successor games are sometimes made by the same studio as the original, but with a new title due to licensing issues.[13] Some examples of these include:
The Dark Souls series by
FromSoftware was inspired by the studio's earlier game, Demon's Souls, an exclusive title for the
PlayStation 3. Because
Sony Interactive Entertainment held the rights to Demon's Souls, the studio was unable to produce a direct sequel on other platforms, leading them to create a new property with similar gameplay mechanics.[2][14]
Irrational Games' BioShock is a spiritual successor to their earlier System Shock 2. While System Shock 2 was met with critical acclaim, it was considered a commercial failure, and publisher
Electronic Arts would not allow a third title in the series. After several years and other projects at Irrational, as well as being acquired by a new publisher
2K Games, the studio developed BioShock, with a similar free-form narrative structure.[15][16]
Shadow of the Colossus was considered a spiritual successor to Ico by
Fumito Ueda, who directed both games as leader of
Team Ico. Ueda expressed that he did not necessarily want a direct
canonical connection between the games, but that both had similar narrative themes and elements that he wanted players to interpret on their own.[17]
Games by the same staff
Alternatively, a successor may be developed by some of the staff who worked on the preceding game, under a new studio name. Examples of these include:
Yooka-Laylee is a spiritual successor evoking the style and gameplay of
Rare's Banjo-Kazooie. It was developed by
Playtonic Games, which consisted of many former Rare staff members, including composer
Grant Kirkhope. Yooka and Laylee, the game's animal protagonists, serve as direct stand-ins for the original game's Banjo and Kazooie.[18]
Mighty No. 9 closely resembles the gameplay and character design of the Mega Man series, which project lead
Keiji Inafune worked on before leaving Capcom, and is considered a spiritual successor.[19]
P.N.03 has been called the spiritual predecessor of Bayonetta for its "combat...with stylish dance-inspired movements" and "flashy, energetic, intense" gameplay and character design.[24]P.N.03 director
Shinji Mikami later co-founded
PlatinumGames, the studio that developed Bayonetta, and Bayonetta director and PlatinumGames co-founder
Hideki Kamiya also directed Resident Evil 2, Devil May Cry, and Viewtiful Joe, the last of which was part of the
Capcom Five with P.N.03.
Common themes only
The term is also more broadly applied to video games developed by a different studio with no connection to the first, and is simply inspired by the gameplay, aesthetics or other elements of the preceding work. Examples of such games include:
The game Cities: Skylines (along with other
city-builder games) is considered a spiritual successor to the SimCity series, both focusing on constructing and managing a simulated city.[25]
The Mother series (known as EarthBound outside Japan) has directly inspired a number of pixel-art, role-playing indie games featuring children in playable character roles as spiritual successors to the series. These include Undertale and Citizens of Earth.[27][28]
War for the Overworld (succeeding Dungeon Keeper) crossed through several of these categories over the course of the development. Originating as a fan-made direct sequel to Dungeon Keeper 2, the game then became a spiritual successor with only thematic connection after moving away from the Dungeon Keeper IP. Finally, the hiring of returning voice actor
Richard Ridings presented a direct staff connection to the original.[29][30]
The
Honda CR-Z is regarded as the spiritual successor to the second generation
Honda CR-X in both name and exterior design, despite a nearly two decade time difference in production.[32][33] The
Toyota Fortuner SUV is a spiritual successor to the
Toyota 4Runner SUV mainly because they both share the same platform as the
Hilux pickup truck. The
Canon Cat computer was
Jef Raskin's spiritual successor to the
Apple Macintosh.[34]
^Carreker, Dan (2012). The Game Developer's Dictionary:: A Multidisciplinary Lexicon for Professionals and Students. Cengage Learning. p. 206.
ISBN978-1435460829.
^"2007 Tokyo Auto Show Preview: Honda CR-Z". Inside Line.
edmunds. 2007-10-09. Retrieved 2008-02-22. Honda says the name of its sporty two-passenger concept for Tokyo — CR-Z — stands for "Compact Renaissance Zero." But it's no accident that the car and its name evoke fond memories of the old Honda CRX from the late '80s and early '90s.