From Wikipedia, the free encyclopedia
Simulation & Gaming
Discipline Computer simulation, gaming
LanguageEnglish
Edited byToshiko Kikkawa, Marlies P. Schijven
Publication details
History1970-present
Publisher
FrequencyBimonthly
Standard abbreviations
ISO 4Simul. Gaming
Indexing
ISSN 1046-8781 (print)
1552-826X (web)
LCCN 90640929
OCLC no. 41552194
Links

Simulation and Gaming: An Interdisciplinary Journal of Theory, Practice and Research, [1] is a bimonthly peer-reviewed scientific journal that covers the field of computer simulation and gaming, including virtual reality, serious games and educational games. The editors-in-chief are Toshiko Kikkawa and Marlies P. Schijven. [2] It was established in 1970 and is published by SAGE Publications. [1]

Abstracting and indexing

The journal is abstracted and indexed in:

References

  1. ^ a b "Journal Description". Simulation & Gaming. SAGE. Retrieved 15 February 2022.
  2. ^ "Editorial Board". Simulation & Gaming. SAGE. Retrieved 15 February 2022.

External links