Quest of the Space Beagle | |
---|---|
Publisher(s) | Avalon Hill Microcomputer Games |
Designer(s) | Scott Lamb [1] |
Platform(s) | Atari 8-bit, Commodore 64 |
Release | 1984: Atari 1985: C64 |
Genre(s) | Action-adventure |
Mode(s) | Single-player |
Quest of the Space Beagle is an action-adventure game written by Scott Lamb for Atari 8-bit computers and published by Avalon Hill Microcomputer Games in 1984. [1] It's the sequel to Jupiter Mission 1999. [2] A Commodore 64 port followed in 1985. [3]
Quest of the Space Beagle is a collection of minigames about the player finding and returning to Earth after a failed trip to Jupiter in the previous game. [4]
Scott Lamb wrote the game in Atari BASIC. [2]
The manual contains a note about a programming technique used to create the visuals: "One effect employs alternating graphics screens every 60th second, which considerably extends the graphics capabilities of the Atari computer. A side effect of this technique is flicker." [5]
In an Antic review, Michael Ciraolo wrote, "there is little incentive to get to the next level so the game gets boring quickly. You do the same thing again and again." [4] He also disliked the flickering effect of the graphics. Steve Hudson wrote in COMPUTE!: "The game's programmers have used some pretty fancy techniques to jazz up an already exciting game," and called one screen "an incredibly realistic display". [6]