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Outpost | |
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Publisher(s) | Sirius Software |
Programmer(s) | Tom McWilliams [1] |
Platform(s) | Apple II |
Release | 1981 |
Genre(s) | Fixed shooter |
Outpost is a fixed shooter for the Apple II programmed by Tom McWilliams and published by Sirius Software in 1981. It is a variant of the arcade game Space Zap.
In March 1982, NBC News reported that Outpost earned McWilliams, then still a teenager, earned at least US$60,000. [2]
According to Tim Skelly, the Cinematronics port of Outpost which was being worked on by Scott Boden was reworked after their departure from Cinematronics as the more cutesy title Boxing Bugs by Jack Ritter, which both Skelly and Boden considered a "travesty". [3]
An NBC News segment airing March 8, 1982, profiled Tom McWilliams, a suburban teenager from California who earned $60,000 from the proceeds of his 1981 game Outpost.
I was no longer working for Cinematronics in 1981, but I was there long enough to provide artwork for his last game at Cinematronics. In [Scott] Boden's own words, "The last thing I was working on was Outpost (1981), which had a cannon and a gun in the center with attackers on the periphery. I left and Jack Ritter took over. He renamed it Boxing Bugs (1981) and tried to make it cute." In my opinion and Boden's, Boxing Bugs was a travesty.