Nier: Automata Ver1.1a[b] is a 2023
Japanese animated television series directed by Ryouji Masuyama, co-written by Masuyama and
Yoko Taro, and composed by music studio Monaca. Based on the 2017
action role-playing gameNier: Automata developed by
PlatinumGames and published by
Square Enix, the anime is being produced by
A-1 Pictures. Set in the far future during a
proxy war between alien-created Machine Lifeforms and human-crafted androids, the story primarily focuses on
2B and 9S, soldiers for the elite YoRHa combat force who become involved with the latest conflict against the Machine Lifeforms.
Yoko, who directed and co-wrote the original game, collaborated with Masuyama on adapting the story into a form that would work in an anime. Monaca, who worked on the game's music, returned to both arrange earlier pieces and create original music. The opening and ending themes were provided respectively by
Aimer and
Amazarashi. The game's original Japanese and English cast reprised their roles. The series was announced in a 5th anniversary livestream, and was broadcast from January to July 2023. Its broadcast had been twice delayed due to the
COVID-19 pandemic impacting production. A second
cour is set to premiere in 2024.
Nier: Automata Ver1.1a is set in the year 11945 on a post-apocalyptic
Earth abandoned by humanity. Earth has been occupied by aliens, who fight using an army of Machine Lifeforms. Androids, created by humans, fight against the Machine Lifeforms, with the conflict turning into a prolonged
proxy war. The latest addition to the android forces is YoRHa, an elite android fighting force based in the orbital Bunker and communicating directly with the Council of Humanity on the
Moon.[2] YoRHa models 2B and 9S are sent down as part of a reconnaissance force to investigate local Machine behaviour and aid local Resistance forces. During their time on Earth, 2B and 9S suppress hostile Machine Lifeforms, coming into contact with other characters who exist on the world. These include the local Resistance leader Lily; Devola and Popola, a pair of ancient android twins; Pascal, the pacifist leader of a non-hostile Machine collective; Adam and Eve, twin humanoid avatars of the Machine Network; A2, a rogue YoRHa member; and Emil, a being around whom Pascal formed his village.
Commonly called 2B, is a YoRHa squadron "Battler" combat model. She is defined by her cool and taciturn personality. She is also known as "2E", an "executioner" model created to kill other androids.[5][6]
Commonly called 9S and informally "Nines", is a YoRHa squadron "Scanner" reconnaissance model known for his outgoing personality and curiosity about the world and the Machine Lifeforms.[5][6]
Pod 042 (ポッド042, Poddo 042) and Pod 153 (ポッド153, Poddo 153)
Floating box-like devices which support the YoRHa forces. While initially robotic, the two also develop distinct personality and become attached to their charges.[5][6]
Commonly called A2, is a YoRHa prototype. Initially sent as part of a disposable test run on a mission to destroy a Machine server at
Ka'ala, she survives and pursues a vendetta against both YoRHa and the Machine Lifeforms.[5][6]
Two of the Operators who act as contacts at the Bunker for 2B and 9S respectively. They have contrasting personalities; while Operator 60 is friendly and wants to bond with 2B, Operator 210 is cold and focused on the mission over 9S's attempts to socialise with her.[5][6]
The leader of the local android Resistance. Initially mistrustful of YoRHa, she provides information and support. She is also a former acquaintance of A2, having served with her during their first mission.[10] Lily was previously featured in additional material related to Nier Automata, and fills a similar role to game character Anemone.[5][10]
Twin humanoid Machine Lifeforms which manage the Network. While Adam appears more mature and is fascinated with humanity, Eve is more playful and devoted to his brother.[5][6]
Twin androids of an ancient model series. Due to a devastating incident caused by another pair of their models, Devola and Popola suffer discrimination from other androids and are assigned dangerous jobs.[5][6]
Emil (エミール, Emīru)
A being around whom Pascal formed his village after contact with Emil broke him from the Network.[2] Emil was originally a human before being modified into a weapon and surviving on Earth for thousands of years.[5][6]
The anime Nier: Automata Ver1.1a is based on Nier Automata, a 2017
action role-playing game developed by
PlatinumGames and published by
Square Enix. A sequel to the 2010 video game Nier and forming part of the wider Drakengard series, the game was a critical and commercial success.[14][15][16]Nier: Automata Ver1.1a was animated by
A-1 Pictures. It was directed by Ryouji Masuyama, who handled series composition with original director
Yoko Taro. Jun Nagai was character designer and animation director, and Hirofumi Sakagami was art director.[17][18] The episodes ends with short puppet shows created by Moge.[19]
The concept for an anime adaptation of Nier Automata was proposed by Aniplex in 2018, with Yoko being surprised as anime adaptations were often created as a game tie-in to increase sales. Hanae was present during an early discussion with Yoko and the game's producer Yosuke Saito, reacting with disbelief at the plan.[20] When creating the characters, A-1 Pictures was given the CG character models by Square Enix, with the team them creating key frame animations for common expressions and sometimes simplifying the clothing's design and movement to make it manageable. The art design was more colorful, though they kept the established subdued palette.[21] The Bunker scenes and opening animation, which appear to be to black and white, was difficult for the art team as they needed to find a close-enough shade to mimic a black-and-white effect. Commenting on the puppet design, Moge remembered creating the YoRHa puppets with patterns based on the designs on the full-sized characters.[19]
Discussing the story, Yoko commented that simply replicating the game's story in anime form would be boring, so he proposed making several changes to the story to fit the new medium, something Masuyama and Aniplex initially resisted, prompting a prolonged debate between them.[20] The scenario was worked on over a long period, with Saito commenting that the wishes of the game's production staff were incorporated into the reworked scenario.[21] When planning the series, the first episode was written to mirror the game's opening tutorial section, with the second episode onwards deviating into its own version of events. The number of episodes was decided based on how many it would take to retell the game's story.[19] When creating the storyboards, cutscenes from the game were reproduced very faithfully, then other new scenes added in while trying to regain the original atmosphere and creating a unified visual identity. Yoko commented that the anime's presentation allowed cinematic storytelling in a way the game could not accomplish.[20]
Due to the format change, there were extended sequences away from the main characters, and the actors had to voice some scenes that were text-only in-game.[21] Reprising her role of the protagonist,
Yui Ishikawa mentioned that the story retained a depressive theme faithful to the original game. Her impression of 2B changed after five years of working in the title and she enjoyed her dynamic with
Natsuki Hanae due to the bond they share.[22] Hanae found the anime unique for displaying a different take on the characters' handling when compared to the original game.[23]Atsumi Tanezaki was both excited and nervous to be joining the cast, enjoying performing Lily and finding the episode where her backstory was revealed a challenging section to perform.[9]
Music
The music was handled by Monaca, a music production company who had worked with Yoko on multiple projects including Nier: Automata.[14][17]Keiichi Okabe was a composer and arranger, and music producer. Keigo Hoashi and Kuniyuki Takahashi were co-composers and co-arrangers with Okabe. Shotaro Seo provided chorus work.[24] Yukio Nagasaki acted as sound director.[18] Upon being contacted, Okabe was told that he could use and arrange the game's original score, which comforted him as there were high expectations surrounding the anime. The original songs were generally quiet and without lyrics so as not to intrude upon the story, though original music was used when a scene was reproduced accurately.[25]
The anime includes two theme songs; the opening theme "Escalate" by
Aimer, and the ending theme "Antinomy" by
Amazarashi.[26] Aimer was inspired by the narrative's androids who act human-like to perform her song which also has the idea of tragedy.[27] Amazarashi, who had worked with Yoko before on a promotional song for the game, wrote the song based around the game's narrative theme of uncovering truths that are the opposite of beliefs.[28] Yoko directed a special music video, featuring a puppet show retelling the game's story using Machine Lifeforms. Yoko described the theme as fighting in a world without parents and finding hope even in repeated battles.[29]
The series was announced during the fifth anniversary livestream of Nier: Automata in February 2022.[30] It began its broadcast on January during the late night time slot on
Tokyo MX,
Tochigi Television,
Gunma Television, and
BS11.[31] An English-subtitled version was simulcast on
Crunchyroll.[32] The broadcast was twice delayed due to production issues caused resurgence in the
COVID-19 pandemic.[31][33] The first began with the third episode and lasted from January 28 to February 18.[33] The second began following the eighth episode,[31] and episodes 9–12 were broadcast back to back on July 23.[34] After the broadcast of the final four episodes of the first cour, production on a second cour was announced to be green-lit.[35] The second cour is set to premiere in 2024.[36] An English dubbed version began streaming through Crunchyroll on March 18.[4] The game's English cast reprised their roles, with the only new cast member being Lily's English actor.[37]
Reception
Inverse praised the series premiere for being accessible for newcomers and faithful to the original game.[38]Anime Feminist stated that while adapting the plot and themes from the original popular game was too difficult, the inclusion of Yoko Taro as a writer seems to make the overall premise positive.[39]The Escapist found the first episode original for constantly switching between the leads' perspectives rather than relying primarily on 2B alone in order to provide a more unique approach to the story and enjoyed Yoko's inclusion in the anime like Anime Feminist.[40]