Mind: Path to Thalamus | |
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Developer(s) | Pantumaca Barcelona Carlos Coronado Dani Navarro Luka Nieto [1] |
Publisher(s) | Talking About Media [1] |
Engine | Unreal Engine 4 [2] |
Platform(s) | Windows, macOS, Linux, PlayStation 4 |
Release |
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Mode(s) | Single-player |
Mind: Path to Thalamus is a first-person puzzle video game created by Spanish indie developer Carlos Coronado, [1] [3] [4] [5] released on August 15, 2014. [6] [7]
Mind begins with the protagonist asking himself, "How many times will I kill her?" The game then fades to Menorca, Spain, where a massive tornado approaches the town where the protagonist and his daughter, Sophia, are staying. Hinting that this is a flashback, the protagonist races to the house, calling Sophia's name, but loses consciousness when the tornado reaches the house.
The protagonist soon finds himself exploring a dream-like world, in which he solves puzzles within the environment and gives various monologues. Early on, the protagonist glimpses a massive tree, which he dubs "the Thalamus", and decides to head there, thinking he might find Sophia.