From Wikipedia, the free encyclopedia
Middleware for games is a piece of software that is integrated into a game engine to handle some specialized aspect of it, such as
physics ,
graphics or
networking .
Notable
Autodesk Gameware - from Autodesk, includes
Scaleform GFx , Kynapse, Beast and HumanIK
Nvidia GameWorks - visual FX, physics, particle and fluid simulations
Simplygon - automated 3D content optimization for a variety of assets as vegetation, buildings, scene views...
SpeedTree - vegetation programming and modelling software products
xaitment - customizable and modular game AI software for navigation mesh generation, pathfinding, character behavioral modeling and more
AI: Pathfinding, collisions
AiLive - a suite of game AI middleware
Kythera AI - Complete AI Toolset Middleware
Mercuna - 3D navigation middleware
Havok AI - Complete AI Toolset Middleware
Full-Motion Video
Online Multiplayer
Physics & Animation
Cocos2D - 2D physics engine.
Euphoria - 3D human animation engine created by
NaturalMotion based on Dynamic Motion Synthesis.
FaceFX - realistic facial animation engine created by OC3 Entertainment.
Havok - 3D physics engine.
Real-Time Rendering
trueSKY - real-time sky & weather renderer created by Simul Software.
Sound
UI
See also