1984: Roland on the Ropes[2] (by
Indescomp) - A copy of the Spanish game Fred. Roland had to collect bullets, treasures and maps while climbing ropes to get out of a tomb/pyramid. Some villains can be destroyed (skeletons, bats, mummies) while some can only be forced to change direction (ghosts) and some have to be jumped over (dripping poison, rats, scorpions). When the game ends, the end music is the
Funeral March. The game was released for the Spectrum and the Commodore as well, and was later remade for the PC.[3]
1984: Roland Goes Digging[5] (by Gem Software for Amsoft) - a Space Panic clone. Roland navigates around a series of platforms and dispatches aliens by digging holes to trap them in.
1984: Roland Goes Square Bashing (by
Durell) - a logic puzzle game.
1985: Roland in Space (by
Gem Software) - a sequel to Roland In Time. Again, a more colourful clone of the Miner Willy games with homages to Doctor Who.
There was also a
type-in game and instructional series, Roland Takes a Running Jump, published in Amstrad's official magazine, Amstrad Computer User, from November 1985 to March 1986.[7]