Empire I: World Builders | |
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![]() Box cover | |
Developer(s) | Interactive Fantasies |
Publisher(s) | Edu-Ware Services [1] |
Designer(s) | David Mullich |
Series | Empire |
Platform(s) | Apple II |
Release | 1981 |
Empire I: World Builders is a 1981 video game published by Edu-Ware Services Inc. It is the first game in the Empire trilogy, followed by Empire II: Interstellar Sharks (1982) and Empire III: Armageddon (1983). [2]
Set during the initial colonization period of a galactic Imperial civilization, the player chooses one of three classes ( miner, missionary, or homesteader) and departs from the New York city spaceport to practice their chosen trade on the newly colonized planets. [3]
Rudy Kraft reviewed Empire I: World Builders in The Space Gamer No. 51. [4] Kraft commented that "I cannot recommend buying the game. The general system is interesting, and another game with fewer flaws would be a top-notch product, but World Builders is not." [4]