From Wikipedia, the free encyclopedia
Empire I: World Builders
Box cover
Developer(s)Interactive Fantasies
Publisher(s) Edu-Ware Services [1]
Designer(s) David Mullich
SeriesEmpire
Platform(s) Apple II
Release1981

Empire I: World Builders is a 1981 video game published by Edu-Ware Services Inc. It is the first game in the Empire trilogy, followed by Empire II: Interstellar Sharks (1982) and Empire III: Armageddon (1983). [2]

Gameplay

Set during the initial colonization period of a galactic Imperial civilization, the player chooses one of three classes ( miner, missionary, or homesteader) and departs from the New York city spaceport to practice their chosen trade on the newly colonized planets. [3]

Reception

Rudy Kraft reviewed Empire I: World Builders in The Space Gamer No. 51. [4] Kraft commented that "I cannot recommend buying the game. The general system is interesting, and another game with fewer flaws would be a top-notch product, but World Builders is not." [4]

References

  1. ^ Bowker, R.R. (November 1983). Bowker/Bantam 1984 Complete Sourcebook of Personal Computing. Bantam Electronic Publishing. p. 254. ISBN  978-0-8352-1765-1.
  2. ^ Tringham, Neal Roger (10 September 2014). Science Fiction Video Games. CRC Press. pp. 153–154. ISBN  978-1-4822-0389-9.
  3. ^ Sipe, Russel, ed. (January–February 1983). "Empire I – World Builders". Taking a peek. Computer Gaming World. Vol. 3, no. 1. Anaheim, California: Golden Empire Publications. p. 6. ISSN  0744-6667 – via Internet Archive.
  4. ^ a b Kraft, Rudy (May 1982). "Capsule Reviews". The Space Gamer (51). Steve Jackson Games: 35–36.

External links