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Submission declined on 21 April 2024 by Zxcvbnm (
talk).
This draft's references do not show that the subject
qualifies for a Wikipedia article. In summary, the draft needs multiple published sources that are:
in-depth (not just passing mentions about the subject)
Make sure you add references that meet these criteria before resubmitting. Learn about
mistakes to avoid when addressing this issue. If no additional references exist, the subject is not suitable for Wikipedia.
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Where to get help
If you need help editing or submitting your draft, please ask us a question at the AfC Help Desk or get live help from experienced editors. These venues are only for help with editing and the submission process, not to get reviews.
If you need feedback on your draft, or if the review is taking a lot of time, you can try asking for help on the
talk page of a
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To improve your odds of a faster review, tag your draft with relevant
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This draft has been resubmitted and is currently awaiting re-review.
Comment: The title of this draft either has been disambiguated or will require disambiguation if accepted.If this draft is accepted, a hatnote will need to be added to the primary page to refer to this page. If there is already a hatnote on the primary page, please review whether a disambiguation page is in order instead.The primary page is
Smoothness.
Robert McClenon (
talk) 02:29, 4 May 2024 (UTC)
Comment: I don't see a level of reviews or feedback from secondary sources indicative of a notable piece of tech.
ᴢxᴄᴠʙɴᴍ (
ᴛ) 07:51, 21 April 2024 (UTC)
C-Infinity VR platform, developed by Neurosync Laboratories LLC.[1] It was created based on a Joystick Chair[2] patented by Vrmeco LLC and is designed to mitigate
motion sickness and enhance
locomotion in virtual environments. This neuro-digital interface is tailored for improving
VR gaming experience, addressing the challenge of motion sickness often triggered by prolonged VR exposure.
Effectiveness in Reducing Nausea
The C-Infinity VR Platform has been studied for its potential to reduce
nausea, a common issue associated with virtual reality (VR) usage. A published study[3] has specifically examined the design and its impact on mitigating the effects of motion sickness during VR sessions. The study's findings suggest that the C-Infinity VR Platform can significantly decrease the incidence of nausea, enhancing the user's VR experience. This is attributed to it's ability to simulate natural motion, thereby aligning physical movements with the VR environment and reducing sensory mismatches that often lead to nausea.[4][5][6][7]
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in-depth (not just passing mentions about the subject)
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reliable
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secondary
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independent of the subject
Make sure you add references that meet these criteria before resubmitting. Learn about mistakes to avoid when addressing this issue. If no additional references exist, the subject is not suitable for Wikipedia.