Deadline | |
---|---|
Developer(s) | Millennium Interactive |
Publisher(s) | Vic Tokai |
Platform(s) | MS-DOS |
Release | July 18, 1996 [1] |
Genre(s) | Real-time tactics |
Mode(s) | Single-player |
Deadline is a 1996 strategy video game developed by Millennium Interactive and published by Vic Tokai. [2]
Deadline is a real-time tactics game, in which the player navigates a squad of soldiers through discrete missions. The game combines real-time gameplay with pre-planning stages. [3] Its gameplay style has been compared to that of Jagged Alliance and X-COM: UFO Defense. [2]
Publication | Score |
---|---|
Computer Games Strategy Plus | [4] |
PC Gamer (US) | 51% [2] |
Computer Game Review | 90/100 [3] |
PC Games | C− [5] |
William R. Trotter of PC Gamer US was unimpressed with Deadline. He concluded, "Despite its interesting concept, Deadline is dead on arrival." [2] Computer Game Review's critic was significantly more positive, calling the gameplay "great fun" and arguing that "strategy and action game fans should take a good look at Deadline." [3]