In filmmaking, machinima ( /məˈʃiːnɪmə/ or /məˈʃɪnɪmə/) refers to the use of real-time three-dimensional (3-D) graphics rendering engines to generate computer animation, or to films that incorporate this animation.
This category has the following 6 subcategories, out of 6 total.
The following 19 pages are in this category, out of 19 total. This list may not reflect recent changes.