From Wikipedia, the free encyclopedia
Cameron Brown is a
video game producer. His most notable works are as the
creative director on
Mercenaries: Playground of Destruction,
Mercenaries 2: World in Flames, and
Rec Room.
Games
-
Rec Room (2016), Rec Room Inc. (as Chief Creative Officer)
[1]
-
The Saboteur (2009), Electronic Arts UK Ltd.
-
Mercenaries 2: World in Flames (2008), Electronic Arts, Inc.
-
Destroy All Humans! (2005), THQ Inc.
-
Mercenaries: Playground of Destruction (2005), LucasArts
- KKND2: Krossfire (1998), Melbourne House
-
The Dame Was Loaded (1996), Philips Interactive Media, Inc.
-
Radical Rex (1994), Activision, Inc.
-
True Lies (1994), Acclaim Entertainment, Inc.
Interviews
- "Digital Bruckheimer: Cameron Brown On Mercenaries 2", Christian Nutt, Gamasutra, April 17, 2008.
[2]
- "Pandemic's Cameron Brown hints Mercenaries 3, Mercenaries for Wii", QJ Staff, QuickJump Gaming network, April 17, 2008.
[3]
- "Pandemic's Cameron Brown on Christopher, Jennifer, and Mattias of Mercenaries 2". QJ Staff, QuickJump Gaming network, May 28, 2007.
[4]
- "Jennifer Mui Introduction with Cameron Brown", IGN.com, 31 August 2008.
[5]
- "Mercenaries 2:World in Flames - Zero Rules - Co-Op", Electronic Arts, 24 August 2008.
[6]
- "Mercenaries 2: World in Flames", Robert Purchese, Eurogamer, 17 April 2008.
[7]
- "Mercenaries - The Director Speaks", Will Tuttle, GameSpy, 6 January 2005.
[8]
- "Q&A: Pandemic on Mercenaries 2: World in Flames", GameSpot.
[9]
- "Interview with Cameron Brown: Producer on Mercenaries", Xbox World Australia, 4 February 2006.
[10]
- "Building community in a virtual world: Moderation tools in VR”, Code Newbie podcast, season 1, episode 2, August 24, 2017.
[11]
- "First GDC 2018 VR Talks Include Rec Room, Google and Penrose, UploadVR, 5 January 2018.
[12]
References
External links