From Wikipedia, the free encyclopedia
Back to the Future
Commodore 64 cover art image
Developer(s)Software Images (Mark Eyles, Martin Walker, Herv Jones, Mike Saxby)
Publisher(s) Electric Dreams Software
SeriesBack to the Future
Platform(s) Amstrad CPC, Commodore 64, ZX Spectrum
ReleaseCommodore 64:
Amstrad CPC:
ZX Spectrum:
Genre(s) Adventure
Mode(s) Single-player

Back to the Future is a 1985 video game released by Electric Dreams Software for the ZX Spectrum, Commodore 64 and Amstrad CPC. The game is loosely based on the 1985 film of the same name.

Gameplay

The game is a side view arcade adventure. The aim of the game is to get George McFly to spend as much time as possible with Lorraine Baines. The more time George and Lorraine spend together, the more they will fall in love, and thus more segments will be added to the family photograph in the bottom right corner. The photograph in the bottom right and left of the screen gradually disappear if the player does nothing, thus setting a time limit on the game.

The player can find various object to help him such as love poems, a cup of coffee, alien suit and a guitar. He also has a skateboard to move around quickly.

Reception

Max Phillips, reviewer for YS magazine, summarised the game as "not a bad conversion of the plot. Nice to see an original game concept. It may even be very clever. But I can't say it's very much fun to play". ZX Computing magazine said it was "overpriced and over-hyped", [8] and Computer Gamer added, "buy this at your peril". [9]

Mark Eyles, one of the developers, commented:

Back to the Future was a bit of a rush. We knocked it out in about two months flat. We really wanted about twice as long to do the film justice, but the deadline was pressing... [10]

Rerelease

Virgin included the game in their 1987 compilation Now Games 4, along with Dan Dare: Pilot of the Future, Mission Omega, Hacker and Jonah Barrington Squash.

The game was also included in The Story So Far Volume IV compilation in 1989, along with Wonder Boy, Quartet, Aliens, The Eidolon and Ghostbusters. On this occasion, the game achieved the lowest score on the compilation from YS magazine, who concluded that it was "a total waste of tape". [11]

References

  1. ^ a b Commodore 64 release information at GameFAQs
  2. ^ Amstrad CPC release information at GameFAQs
  3. ^ ZX Spectrum release information at GameFAQs
  4. ^ "Archived copy". Archived from the original on 2012-02-01. Retrieved 2012-01-02.{{ cite web}}: CS1 maint: archived copy as title ( link)
  5. ^ Crash magazine review
  6. ^ Sinclair User review
  7. ^ MicroHobby issue 91 page 15
  8. ^ ZX Computing magazine, issue 8606 page 11
  9. ^ Computer Gamer magazine issue 15 page 63
  10. ^ Sinclair User, December 1986
  11. ^ "Archived copy". Archived from the original on 2012-02-01. Retrieved 2012-01-03.{{ cite web}}: CS1 maint: archived copy as title ( link)

External links