ATR: All Terrain Racing is a
racing game published by
Team17 for
Amiga and
Amiga CD32 on May 8, 1995.[3] During a protracted
dispute between Team17 and Amiga Power, the magazine's reviewer, Jonathan Nash, awarded ATR: All Terrain Racing a rating of 38%, prompting the developer to pursue a lawsuit for defamation.[4]
Gameplay
ATR: All Terrain Racing is a
top-down racer. Gameplay featured three game modes across 6 different types of tracks and 3 vehicle styles.[5]
The majority of tracks in ATR were designed with long and short routes offering navigational strategy options.[5] Tracks also contain environmental hazards the player has to avoid, such as oil slicks and small jumps as well as pick-ups such as turbos. Tracks have turns that are not just 90 degrees in nature, a feature not present in Overdrive, ATR's predecessor.[5]